Winter Team Meetings I’m posting a series of threads/polls that I want all participants to vote in. They are ideas that I’ve brought up before briefly. They will only be implemented with a majority vote of GM”s that actually vote. Meaning any GM not voting (abstaining, hate it when that happens) doesn’t harm the voting process. The poll will expire in the next couple of days, so vote please! # of Active Free Agent Bids As a means of stretching out free agency until the draft, how about limiting how many bids each team can have Active (highest bid) over a 24 hour period? This poll has three choices. Quite simply, the one with the highest amount of votes is the one we’ll go with. Three… Four… or the usual amount FIVE (you should read the One Contract Restructure Poll before voting!!!) As always, any questions ask away here before voting
woohoo... now people can lobby for what they want here in this thread... lets hug it... er I mean, talk it out.
yeah but you want people to vote with you... consolidate votes.... lobby.. Jerry Jones would be proud
I voted 5 but I might wanna switch to 4. But then again 5 might be better. Not sure if reducing the number of active bids per GM will draw FA out longer or not b/c on one hand each GM will have 1 less bid which in theory means less players to bid on, but on the other hand, with one less bid per GM, it could also increase the likelihood that an existing high bid goes uncontested and thus prematurely ending the bidding on that respective player. Basically, less bids per GM means less bids to place on each player, which means in theory you could run a better chance of winning that player and thus moving on to the next one in quicker fashion.
I think 5 might actually extend FA longer b/c the bidding for each player would conceivably be allowed to carry out longer with more bids being available and thus more bidding increments likely to occur which tacks on an additional 24 hours or whatever for each upped bid, and while each GM's bid is tied up in a specific player it means one less bid he/she can allocate elsewhere..... where as with 4 bids, the players will likely be won quicker b/c there's less competition, which means each GM could then submit his/her bid on another player faster, in turn expediting the entire turnover process.
it's an interesting topic. I think if you look at it in totality, 32 teams with say 3 bids each... vs 32 teams with 5 bids each. Over the first 72 hours, if one bid per player only, you're looking at 192 (5-3 max bids) * 32 teams * 3 players awarded per bid over a 72 hour period (that's three per day)...more players being awarded with 5 bids instead of 3. Of course that's assuming no team would want to outbid another... major assumption. Also another variable is how the GM is going after players... are they defensive bidding (protecting players from being won) or offensive bidding (bidding high amounts to win straight away). I would think that would average out...