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Assassin's Creed series

Discussion in 'Gaming Forum' started by Tone_E, Mar 6, 2012.

  1. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Well, as a consumer, I think that I'm a fan. Hopefully, its a high quality product, sells well, and they keep up doing what they're doing.
     
  2. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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  3. invid

    invid Season Ticket Holder Club Member

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    Enjoying the beginning stages of the game so far, but a couple complaints:

    -I had to switch to the "Alternate" control scheme, something about the default settings wasn't working for me. (might be more of an individual problem)
    -Combat is sluggish. When Bayek isn't locked on (how I primarily fight), he swings to the nearest enemy, which is annoying. It should be a controlled direction of movement here. Sometimes the attacks feel so latent with my button presses, and trust me, it's not a TV issue. Sometimes my heavy attacks don't even register. The only time I use a shield is when blocking arrows, other times it's just a better decision to just dodge.
    -Ubi needs to re-evaluate some of their stealth mechanics. I shot a guy in the head at one of the camps. Other guys saw his body, and freaked out and began to investigate. Understandable stealth mechanic. Coming directly over to the bush where I'm hiding, before checking any other place.. what the hell? It wasn't coincidence either. It happened multiple times during multiple other occasions. I hadn't been seen during any of these occasions.
    -Speaking of combat, fighting the animals is kind of stupid. Even the lions go down like little *****es.

    Loving the exploration and setting though. And I like the loot-based system re the melee equipment. I still feel like stealth kill should equal automatic kill, allowing skilled players to take on higher-level content, but also realize that this would be an issue with game pacing. Still, when I'm only a couple levels under the guys I'm trying to stealth-kill, and it still isn't a one-hit kill, it's kind of ****ty.
     
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  4. Desides

    Desides Season Ticket Holder Club Member

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    Sounds like it needs a few patches to refine some details. Sounds about right.

    I'll pick it up eventually.
     
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  5. invid

    invid Season Ticket Holder Club Member

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    I think that would be a sound decision. Unsure if the things I'm *****ing about get patched though. Guess we'll see.
     
  6. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    I wife has a long tradition of getting me the newest AC for the holidays, so I'll get it then.
     
  7. BlameItOnTheHenne

    BlameItOnTheHenne Taking a poop

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    I finished the game today and I'd say it is now my favorite in the series. The story does feel like a complete reset, including the present-day storyline. There are some very nostalgic parts late in the game as well that I loved.
     
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  8. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Dude, wow. I usually spend about a month on an ac game!
     
  9. BlameItOnTheHenne

    BlameItOnTheHenne Taking a poop

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    Davie

    If you usually spend a month on an AC game then this one will probably be double that :tongue:

    The one thing I didn't like about the game is how much of a grind it can be. The new combat can stay, but I would be OK if the next one was less of an RPG. There some good side quests, but I was almost losing my mind doing them just to level up to a story quest.
     
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  10. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Sounds awesome! I Love grinding, and I Love side quests more.
     
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  11. invid

    invid Season Ticket Holder Club Member

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    A little further into the game now.

    So I'm going to redact a couple things I said in the above post. The combat when you aren't locked on is fully free, don't know what I was thinking. Combat is still a little slow. I feel like you should be able to parry the "unblockable" attacks, I feel like you should be rewarded for your timing. The Parry skill doesn't reward you for timing on the more dangerous enemies, because they mainly use attacks you're forced to dodge. Me vs. Animals opinion hasn't changed, I usually just jam light attack until nothing is breathing any more.

    One thing that is nice about this game is that if you alert a group of enemies, or enemy, and dispatch of them quickly before they run and grab friends or light a brazier, you're not sunk for the rest of the stronghold (stealth-wise). Don't know how much of this has been a part of previous installments, the last AC I played all the way through was AC2, I only played half of the ****-show that was Unity and then didn't bother with Syndicate.

    They're clearly trying to accommodate people who just want to **** **** up. There's a whole melee tree, arbalests in the big camp to raise hell, and whole lot of other things. That's cool and all.. but I thought this was an assassin game? There's no way anybody could take on an entire 3-spear base unless they're massively-overleveled.. but I feel like they could have put more towards the stealth-geared player like myself. How about skills to lower your general visibility? The guards have eagle-sight sometimes in this game, smoke bombs are only a half-measure for escaping after you've already been found. Sometimes the guards see me when they shouldn't, I have no idea what their cones look like. Guess I'll just have to adjust.

    The game is absolutely gorgeous, despite it being clunky and buggy sometimes, and like the first post I made, I'm really enjoying the exploration. I thought this would be the part I liked least. I'm genuinely excited to see what the next section has in store for me. A couple bugs that have reoccurred for me, enough to stick out in my memory:

    -Quests where you have to follow NPCs. Half the time, you'll ask yourself, "Where the hell are they going". I had to wait a minute following a guy who continued to gallop his horse into a stone barrier.
    -Sometimes I'll be riding my horse and the game will just stop for 5 seconds abruptly. I always go, "****.." thinking I'll have to Close Application but it works itself out. Not a huge deal but jarring to say the least. Only happens when I'm commuting on the horse, might be a loading issue.
    -Gone to a couple animal lairs and, due to my position, they just act completely lost. Went to a lion lair once and shot them from a cliff above. They all wigged out in place, it looked like they were having an impromptu lion dance party.

    Pro Tip:

    Do the sidequests in an area before you start checking off all the undiscovered locations, the sidequests will often send you to these locations. It's strange, because the game can't decide what it wants you to do in these instances. Sometimes, I'll go to a random undiscovered location and I'll get granted for completing a sidequest that I otherwise, could have picked up before I went to the location. Cool. Other times, sidequests will send me back to locations I've already explored on my own with replenished enemies. Why couldn't I have finished this quest on my first trip, like I did a bunch of other times? Frustrating. I want to explore, but it's not exploring if you have to do it twice, ya know? It's weird when the game allows you to do that and complete sidequests while you're doing it sometimes, and then other times, sends you back to an area you've already cleared to.. yep, clear it again.

    I think the 8/10 consensus is pretty accurate. It's a fun game, just missing some refinement.
     
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  12. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Sounds like a lot of the issues will likely be able to be patched pretty easily.
     
  13. invid

    invid Season Ticket Holder Club Member

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    Maybe, my complaints are pretty specific outside of the technical hiccups. I don't expect a lot of people to share the same opinion as me when it comes to the more foundational design choices, nor do I expect them patched.
     
  14. BlameItOnTheHenne

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    @invid In past AC games alerting one guard would alert the entire camp. Thankfully that was fixed. I remember screwing up in the last major infiltration and getting a headshot on the guard running to the brazier. It was awesome.
     
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  15. invid

    invid Season Ticket Holder Club Member

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    You can parry ANY attack. I was wrong.

    I got the Chain Assassination skill and the bow skill that grants you a window of slo-mo after a kill. With a predator bow, I feel totally capable of stealth-killing an entire camp, it's great. The enemies don't have set paths, per se, but I'm finding myself enjoying that. The game gives you plenty of places to hide, and the randomness of enemies' paths has led to some really fulfilling improvisational moments. I haven't been as satisfied with moments like those since the first Shadow of Colossus, specifically the little lion colossus about 1/3 through the game.

    I've played through some of the Hippodrome. Very boring part of the game, IMO.

    I hate the parts of the game where you're accompanied by NPCs to take on a camp. I usually lead them to the camp, let them die, and then do my own thing. I just don't get the parts of this game where they almost want you to go in bows blazin'. Not for me. These games have always been about stealth to me.

    I'm also insanely overleveled. I might bump the game up to Hard mode pretty soon. I'm level 29 and just reached Memphis, which is a 20-23 area. It looks like the game slows down post-level 30. So we'll see what happens then. I found the area of Giza, a little boring too. I enjoy the busy, condensed, towns more. I realize this is based in Ancient Egypt, so what are you gonna do. I'm still having a positive experience with the game.
     
  16. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Today is the 10 year anniversary of the original game's release. Who else has been playing the title since Day One?

    The original game was such a fantastic and original concept. I had so much fun exploring, climbing on everything, and being really crappy at stealth, lol. It also hand a tendency to freeze up my PS3 if I went too wild with free running.
     
  17. invid

    invid Season Ticket Holder Club Member

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    I have, but I skipped some titles in-between. AC3, Black Flag, and Syndicate I skipped. I appreciate the new development cycle.
     
  18. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    The only main line title that I skipped was the one that came out on the PS3 after the PS4 was out.
     
  19. invid

    invid Season Ticket Holder Club Member

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    Unbeknownst to me, there's a quest in here involving a FFXV cross-promotion.

    Very WTF moment.
     
  20. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    We talked about that in the FF thread a while back. Weird I agree.
     
  21. invid

    invid Season Ticket Holder Club Member

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    Yeah, I don't know how I feel about cross-promotion. I think as easter eggs, it works. This quest definitely felt shoe-horned in, and it didn't make any sense at all.
     
  22. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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    Its very likely that I'll never check it out. No broadband until June, so I'll be playing the vanilla version of the game when I get it. I'm hopeful that there aren't any game breaking bugs that needed patched.
     
  23. Unlucky 13

    Unlucky 13 Just a Guy Club Member

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  24. BlameItOnTheHenne

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    Rogue is a good game.
     
  25. Desides

    Desides Season Ticket Holder Club Member

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