2017 ARMCHAIR Dynasty FF League

651 replies

ToddPhinToddPhinLuxury Box
Jul 21, 2017, 03:02 PM

Whenever you guys are ready, go ahead and submit your cuts to get your rosters down to 25.

UCFinfan86UCFinfan86Forum Veteran
Jul 21, 2017, 03:26 PM

Forsett cuts:
RB Kenneth Farrow
RB Andre Ellington
RB James Starks
WR Seth Roberts
DEF Tennessee

Boik14Boik14Supporter
Jul 21, 2017, 04:04 PM

BeatsByRay cuts the following 6 players:
QB Jay Cutler
QB Matt Barkley
RB Peyton Barber
WR Michael Floyd
WR Cole Beasley
WR Kendall Wright

B4him13B4him13Supporter
Jul 21, 2017, 04:53 PM

Corey Davis and Mike Williams will be IR in pretty sure(Davis unsigned and Williams injured).

Cut Ladarius Green TE
Jaron Brown WR
Dwayne Washington RB
Brandon Coleman WR

ClemsonFanClemsonFanNew Member
Jul 21, 2017, 05:05 PM

The Evil Empire DROP:

Tony Romo
Robert Griffin
Percy Harvin
Kapri Bibbs
Don Jackson
Matt Asiata

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Unlucky 13Unlucky 13Supporter
Jul 21, 2017, 05:37 PM

WR Carlos Henderson was accidently added to my roster instead of Clemsonfan's.

I should only need to cut two players, and those are WR Chris Conley and TE Vance McDonald.

Puka-headPuka-headSupporter
Jul 21, 2017, 05:46 PM

Cutting:

Karlos Williams
Chris SO2K Johnson
Vincent Jackson
Josh Gordon
Mike Nugent
Travaris Cadet

ToddPhinToddPhinLuxury Box
Jul 21, 2017, 06:58 PM

"B4him13 wrote:

Corey Davis and Mike Williams will be IR in pretty sure(Davis unsigned and Williams injured).

Cut Ladarius Green TE
Jaron Brown WR
Dwayne Washington RB
Brandon Coleman WR

I believe that if Yahoo doesn't have them listed as IR by the time GIK inputs the rosters then you'll have to cut 2 more.

ClemsonFanClemsonFanNew Member
Jul 21, 2017, 07:06 PM

"Unlucky 13 wrote:

WR Carlos Henderson was accidently added to my roster instead of Clemsonfan's.

I should only need to cut two players, and those are WR Chris Conley and TE Vance McDonald.

He should be on my roster. He was the last pick in the draft.

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ToddPhinToddPhinLuxury Box
Jul 21, 2017, 07:39 PM

Can we revisit the notion of adding a 3-man Taxi Squad (IE Practice Squad) to our rosters this year since most dynasty leagues have them?

We all know it can often take new players a couple years before they start to make an impact. With a Taxi Squad, your rookies are afforded some time to mature.... so that way you don't have to worry about cutting last years still-developing rookies in order to make room for your new rookie class. It's a 3 round draft, so a 3-man Taxi Squad would be perfect. As soon as you call up a player from your TS, he can't go back again. You can place undrafted rookies on it too if you like.

B4him13B4him13Supporter
Jul 21, 2017, 08:55 PM

"ToddPhin wrote:

I believe that if Yahoo doesn't have them listed as IR by the time GIK inputs the rosters then you'll have to cut 2 more.

ok I'll try to find that list

Unlucky 13Unlucky 13Supporter
Jul 21, 2017, 09:12 PM

"ClemsonFan wrote:

He should be on my roster. He was the last pick in the draft.

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I know, thats why I pointed it out :lol:. He was listed as being part of my team.

Unlucky 13Unlucky 13Supporter
Jul 21, 2017, 09:15 PM

"ToddPhin wrote:

Can we revisit the notion of adding a 3-man Taxi Squad (IE Practice Squad) to our rosters this year since most dynasty leagues have them?

We all know it can often take new players a couple years before they start to make an impact. With a Taxi Squad, your rookies are afforded some time to mature.... so that way you don't have to worry about cutting last years still-developing rookies in order to make room for your new rookie class. It's a 3 round draft, so a 3-man Taxi Squad would be perfect. As soon as you call up a player from your TS, he can't go back again. You can place undrafted rookies on it too if you like.

I'm in favor. This is my first experience with a dynasty league, but it seems like a smart idea.

B4him13B4him13Supporter
Jul 21, 2017, 11:25 PM

If I have to cut 2 more, it would be WRs Peake and Sharpe

Boik14Boik14Supporter
Jul 21, 2017, 11:28 PM

"ToddPhin wrote:

Can we revisit the notion of adding a 3-man Taxi Squad (IE Practice Squad) to our rosters this year since most dynasty leagues have them?

We all know it can often take new players a couple years before they start to make an impact. With a Taxi Squad, your rookies are afforded some time to mature.... so that way you don't have to worry about cutting last years still-developing rookies in order to make room for your new rookie class. It's a 3 round draft, so a 3-man Taxi Squad would be perfect. As soon as you call up a player from your TS, he can't go back again. You can place undrafted rookies on it too if you like.

Being honest, I never liked the idea. One of the tough things about this style league is making roster decisions. 25 roster spots affords you a couple for players you still want to have around but may take some time. If you're using the watch list right, it essentially functions a similar way. I had the same opinion in my baseball league with an even smaller roster.

ToddPhinToddPhinLuxury Box
Jul 22, 2017, 12:19 AM

"Boik14 wrote:

Being honest, I never liked the idea. One of the tough things about this style league is making roster decisions. 25 roster spots affords you a couple for players you still want to have around but may take some time. If you're using the watch list right, it essentially functions a similar way. I had the same opinion in my baseball league with an even smaller roster.

25 spots is small for a dynasty, especially one that's been around for a while. 26-28 is pretty common I believe. A lot of leagues use more starting spots AND a Taxi Squad.

Sorry but the watch list doesn't function the same way, and this shouldn't be about having to "make the tough decisions" in the strict sense you're implying it. We shouldn't have to cut our past 2 years worth of rookies to sign our current ones, not when it's well established that there's commonly a 3 yr learning curve in the league. Look up any NFL roster and I guarantee you'll find a trio among WR/QB/TE/RB on their Practice Squad. A Taxi Squad is realistic and more lifelike.

Part of dynasty should be about managers being rewarded for identifying future impact players, rather than it simply being about whichever manager happens to bid the highest on the player after he has a breakout game or whatever.

A lot of leagues have 28 man rosters, 4+ round drafts, and a practice squad of 5 players that allows them to stash their lower round draft picks so that the draft actually, you know, matters. In a 25 roster league with no Taxi, what's the point of even having a 3 round draft? We might as well make it 2 since we'll end up having to cut our developing 3rd rounders anyways. Again, it's only 3 spots. It's basically one spot for each of your 3rd rounders over the past 3 years. I think that's a pretty fair and reasonable compromise (if others are in agreement with it that is).

Puka-headPuka-headSupporter
Jul 22, 2017, 12:59 AM

If you want the new guys opinion...

Seems a little more challenging the way it's set up now. A lot more like for realsies. NFL teams go into camp with 90 or so players and end up with 48 active. Pretty much 50% of the players that start don't make the team. Tough decisions by the GM and coaches, keep the old proven guy? Take a chance on the rookie? What about next year? Are we rebuilding? Contenders?

More players would make those decisions easier sure. I'm good either way honestly, but I do like a challenge ;)

ToddPhinToddPhinLuxury Box
Jul 22, 2017, 01:45 AM

"Puka-head wrote:

If you want the new guys opinion...

Seems a little more challenging the way it's set up now. A lot more like for realsies. NFL teams go into camp with 90 or so players and end up with 48 active. Pretty much 50% of the players that start don't make the team. Tough decisions by the GM and coaches, keep the old proven guy? Take a chance on the rookie? What about next year? Are we rebuilding? Contenders?

More players would make those decisions easier sure. I'm good either way honestly, but I do like a challenge ;)

It already is more of a challenge by being 25 man rosters and 3 round drafts. Like I said, many leagues use 28 man rosters, 4-5 round drafts, and 5-6 player Taxi Squads. Even if we did add a 3 man Taxi, it would still be more challenging, no?

Why is using a Taxi Squad not challenging though? Isn't it a responsibility of a GM to identify future talent? There's not a challenge to doing that? How is it challenging to be able to wait until a young player has a breakout game or whatever and then just grab him off waivers bc you happened to place the highest bid?

IDK, maybe it's just me, thinking a big part of the fun of GM'img your own team is the ability to see your young project-players develop and pay off. I was able to do that through my first few years bc I blew up the original roster I inherited, but with an established team there's very little room to grow young players.

I respectfully don't understand your NFL reference BTW, as the NFL has a Practice Squad for the very reason I'm mentioning- to have a place for young players to marinate who aren't yet ready to contribute.

It's not like you can just throw anyone on your Taxi Squad either. It's only for rookies, and since we only have a 3 round draft, it's all the more fair. Plus it's only for a maximum of 2 years for each player, and as soon as you call them up to your normal roster, you have to either keep them there or cut them. They can't go back to the PS. And we could probably also allow managers to poach players from other TS's, maybe with a stipulation that the player must be immediately started for 5 games after he's poached.

ToddPhinToddPhinLuxury Box
Jul 22, 2017, 01:48 AM

BTW, even contenders have to be continually building for the future. The Patriots aren't forced to both abandon their Practice Squad and prematurely give up on their draft picks just bc they're annual contenders are they?

Puka-headPuka-headSupporter
Jul 22, 2017, 02:01 AM

"ToddPhin wrote:

It already is more of a challenge by being 25 man rosters and 3 round drafts. Like I said, many leagues use 28 man rosters, 4-5 round drafts, and 5-6 player Taxi Squads. Even if we did add a 3 man Taxi, it would still be more challenging, no?

Why is using a Taxi Squad not challenging though? Isn't it a responsibility of a GM to identify future talent? There's not a challenge to doing that? How is it challenging to be able to wait until a young player has a breakout game or whatever and then just grab him off waivers bc you happened to place the highest bid?

IDK, maybe it's just me, thinking a big part of the fun of GM'img your own team is the ability to see your young project-players develop and pay off. I was able to do that through my first few years bc I blew up the original roster I inherited, but with an established team there's very little room to grow young players.

I respectfully don't understand your NFL reference BTW, as the NFL has a Practice Squad for the very reason I'm mentioning- to have a place for young players to marinate who aren't yet ready to contribute.

It's not like you can just throw anyone on your Taxi Squad either. It's only for rookies, and since we only have a 3 round draft, it's all the more fair. Plus it's only for a maximum of 2 years for each player, and as soon as you call them up to your normal roster, you have to either keep them there or cut them. They can't go back to the PS. And we could probably also allow managers to poach players from other TS's, maybe with a stipulation that the player must be immediately started for 5 games after he's poached.

I honestly would be OK w/ a taxi squad. The NFL reference is just saying that tough decisions have to be made. Just because you were drafted doesn't guarantee you a roster spot. So it's 58 players per team really. 48 active, 5 inactive and 5 practice squad. I'm sure NFL GM's would be happy to roster all 90 guys somehow. I totally see your point too. I'm good either way.

ToddPhinToddPhinLuxury Box
Jul 22, 2017, 02:05 AM

"Puka-head wrote:

I honestly would be OK w/ a taxi squad. The NFL reference is just saying that tough decisions have to be made. Just because you were drafted doesn't guarantee you a roster spot. So it's 58 players per team really. 48 active, 5 inactive and 5 practice squad. I'm sure NFL GM's would be happy to roster all 90 guys somehow. I totally see your point too. I'm good either way.

I agree that being drafted doesn't guarantee a player a roster spot, but it usually buys them a couple years no?.... at least for guys drafted within the first 3 to 5 rounds.

Boik14Boik14Supporter
Jul 22, 2017, 02:10 AM

"ToddPhin wrote:

25 spots is small for a dynasty, especially one that's been around for a while. 26-28 is pretty common I believe. A lot of leagues use more starting spots AND a Taxi Squad.

Sorry but the watch list doesn't function the same way, and this shouldn't be about having to "make the tough decisions" in the strict sense you're implying it. We shouldn't have to cut our past 2 years worth of rookies to sign our current ones, not when it's well established that there's commonly a 3 yr learning curve in the league. Look up any NFL roster and I guarantee you'll find a trio among WR/QB/TE/RB on their Practice Squad. A Taxi Squad is realistic and more lifelike.

Part of dynasty should be about managers being rewarded for identifying future impact players, rather than it simply being about whichever manager happens to bid the highest on the player after he has a breakout game or whatever.

A lot of leagues have 28 man rosters, 4+ round drafts, and a practice squad of 5 players that allows them to stash their lower round draft picks so that the draft actually, you know, matters. In a 25 roster league with no Taxi, what's the point of even having a 3 round draft? We might as well make it 2 since we'll end up having to cut our developing 3rd rounders anyways. Again, it's only 3 spots. It's basically one spot for each of your 3rd rounders over the past 3 years. I think that's a pretty fair and reasonable compromise (if others are in agreement with it that is).

What 3 year learning curve could you possibly be referring to when the entire career span of the average nfl player is less then 4 year? So...what?....they learn for 3 and then play a few games and retire? Thats some silly rhetoric.

As for the rest of that:
- Part of the benefit of FAAB bids is that if youre really ahead of the curve you pick up the player before he breaks out and you get him for a buck or 2 instead of 10 or 15.
- This isnt the real NFL. You dont have 22 starting positions to fill. You have a qb, 2 wr, 2 rb, a te, flex, kicker and a d. 9 spots. That leaves 16 bench spots. For context, i have a dynasty baseball league with catcher, 1b, 2b, shortstop, 3b, 3 outfielders and 5 pitcher spots (2 of which have to be relievers) ...thats 13 starters. You get 18 roster spots. It is infinitely more challenging than being able to draft and stash.
- Ive been doing nfl fantasy leagues since the mid 90s and dynasty style leagues since 2002. Ive never seen even one with a roster more then 25. And even those i can count on one hand. 20 is pretty standard with a 2 round draft.
- NFL rosters have salary caps. Thats why they have practice squads. Cost controls are important and taxi squads are usually compromised of late picks or udfas. That cheap labor source allows stars to get paid and GMs and owners to keep their cap in order. Fantasy football faces none of those obstacles except in auction leagues. So your comparison isnt relevant.

ToddPhinToddPhinLuxury Box
Jul 22, 2017, 03:24 AM

"Boik14 wrote:

What 3 year learning curve could you possibly be referring to when the entire career span of the average nfl player is less then 4 year? So...what?....they learn for 3 and then play a few games and retire? Thats some silly rhetoric.

WTH are you taking about? You understand how averages work right? Average means average. It does not mean everyone across the board just quits after year 4. And I'M the one taking silly rhetoric? Why did you trade for Deandre Hopkins then?... I mean- according to you he has to retire since he's already been in the league for 4 years right.

The NFL average is 4 yrs bc TONS of players never make it past year 1 or 2 which skews it for the quality starters who last much longer than that.

But none of that has anything to do with the FACT that for those players with an actual future though, it's common enough for them to take approximately 3 years to make an impact (it could be during year 3) that the term "3 year learning curve" has been adopted. You're basically arguing that water isn't wet.

Or do you wanna try convincing us that rookies don't need any developmental time, that they're all ready to be given starting rolls right out the gate?

Honestly what percentage of rookies start in year 1? Is it high or low? What percentage become strong starters in year 2? The majority of the NFL does not. Unless they're a 1st round pick, it often doesn't happen until year 3. See guys like Reshad Jones, one of the best safeties in the NFL, yet half the Miami fan base was ready to call him a bust after his 2nd year. Devonta Freeman looked like a potential nobody after his first year.

How much of a fantasy impact did Devante Parker, Kenny Stills, and Caroo make at the start of their careers? Charles Clay- not till year 3. Lamar Miller- also year 3. Even the elites Antonio Brown, Jordy Nelson, Brandon Marshall, David Johnson, LeVeon Bell, Frank Gore, Travis Kelce, and Jamaal Charles weren't fantasy-rosterable until year 2+. Should I keep going ad nauseam? Don't get me started on all the TEs and QBs.

B4him13B4him13Supporter
Jul 22, 2017, 10:26 AM

I'm cool either way. Maybe 2 instead of 3 with no roster increase would be a compromise

ClemsonFanClemsonFanNew Member
Jul 22, 2017, 10:30 AM

Just put it to a Vote! Simple solution

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