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Battlefield 4

Discussion in 'Gaming Forum' started by Tone_E, Mar 27, 2013.

  1. Tone_E

    Tone_E Season Ticket Holder Club Member

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    Naval Assault rumored for end of March. I think in the past I read that Dice even confirmed Titan mode (BF 2142) and likely will involve two carriers.

    That would be pretty fun IMO.
     
  2. Desides

    Desides Well-Known Member

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    Naval Assault is confirmed in the Battlelog news post about Second Assault to be a late March release for premium.

    I've seen nothing about Titan mode.
     
  3. Tone_E

    Tone_E Season Ticket Holder Club Member

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  4. Desides

    Desides Well-Known Member

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    Changelog for today's PC patch:

     
  5. Tone_E

    Tone_E Season Ticket Holder Club Member

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    Nice. The last patch they did was good. Then they did a small server patch and made things a little worse IMO. Hopefully this patch is more of the same improvement. Played for a while last night and I haven't had as much lag and BF4 stopped working incidents as last night. Not sure why everything is degrading for me ffs.

    Also, just went to the BF4 reddit page and the Titan mode topic from above is top post lol. Go figure.
     
  6. TiP54

    TiP54 Bad Reputation

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    Been running around with AS-VAL. I like it, nice switch from everything else. Battlelog has medals and whatnot updated for Second Assault. Capture the FLAG will be fun, IMO, I'm glad they bringing it back.
     
  7. Desides

    Desides Well-Known Member

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    My problem with Second Assault is the map selection. Did we need Métro when Locker is literally the same experience? Did we need Gulf of Oman when Hainan Resort is already very similar? I can understand Caspian Border, since there isn't really a map in BF4 just like it (Golmud Railway fails at it, IMO).

    I wish they'd have picked BF3 maps that were good but underplayed. Alborz Mountains, Kiasar Railroad, Tehran Highway, etc.
     
  8. Tone_E

    Tone_E Season Ticket Holder Club Member

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    I never really liked any of those maps to be honest. They should go back to their roots and bring back some real classic maps from BF2 and the expansions. Otherwise, stop the rehashing and build new maps. j

    I agree, we really don't need another metro. Tehran highway was okay but the concept is good. BF4 needs night maps imo.

    As long as they don't bring back Siene Crossing, I am good though! I will welcome 4 variants of metro before Siene.
     
  9. Desides

    Desides Well-Known Member

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    I'm not sure we can be friends anymore.

    DICE stated they tried building and testing night maps but thought the game slowed down too much, so they got rid of them. I think that's BS; they had some pretty dark maps in BF3, and their emphasis on lighting in the Frostbite engine means that the lighting in a night map would be pretty important. Imagine a night map where the light is provided only by fires, muzzle flashes, hand flares (finally, a use for them!), etc.

    I never played much of Seine Crossing. It just wasn't in rotation on the servers I played. I have no opinion of it either way.
     
  10. Tone_E

    Tone_E Season Ticket Holder Club Member

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    I have now ignored you on Origin.

    BF4 has so many attachments and accessories that would become exponentially useful in night or low light settings, like the thermal scope, the INRV scope, flare to counter people reliant on those scopes, etc. There was a big discussion on the bf4 subreddit about a levolution that eventually turned the map dark so people would have to change their player and vehicle load outs during a match to adapt. I think it is a great idea.
     
  11. Desides

    Desides Well-Known Member

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    I think I saw that same thread.

    DICE doesn't want to do it, though. And so it won't happen because they don't want to balance the game for night combat.
     
  12. Killer Bees

    Killer Bees Bringin' the Ruckus

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    xbox one players already have it :yes:
     
  13. Tone_E

    Tone_E Season Ticket Holder Club Member

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    In 1080p? :shifty:
     
  14. Desides

    Desides Well-Known Member

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    Yep, it's the XB1's only timed exclusive.
     
  15. Desides

    Desides Well-Known Member

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    So there's some split opinion on the F2000. Some people think it's awful because it isn't versatile, others think it's godlike at short to medium range which makes up for the lack of long range prowess.

    Point/Counterpoint time:

    [video=youtube;U3_QinWBTLM]https://www.youtube.com/watch?v=U3_QinWBTLM[/video]

    [video=youtube;Inwdax8DOU8]https://www.youtube.com/watch?v=Inwdax8DOU8[/video]
     
  16. Tone_E

    Tone_E Season Ticket Holder Club Member

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    Bout half hour left on the DL. Haven't tried yet. Maybe later tonight.
     
  17. M1NDCRlME

    M1NDCRlME Fear The Spear

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    Don't forget to download the cheater packs for pistols and DMRs. They are giving them away for free for a little while.
     
  18. Desides

    Desides Well-Known Member

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    Spent last night unlocking the F2000, the DAO-12, and the M60 E4. Haven't used the DAO or M60 yet but early impressions of the F2000 make me side with Badger on this one, I think it's really good for the majority of situations you'll encounter in this game. Definitely don't use it on maps with longer engagement distances (Caspian Border 2014), though that may change after the heavy barrel patch is released.

    I wouldn't call them cheater packs. I think those are a good thing; one of the biggest barriers to entry in BF3 and BF4 is that the existing crowd has unlocked a treasure trove of higher end weapons. While the default weapons for each class are decent enough--it's not like getting the best gun in the game, the M16A3, right off the bat in BF3--there's still definitely a gulf between the capabilities of people who've been playing since launch and those trying to get on board after waiting for a while.

    Though this is really just a Band-aid and the problem is the unlock system itself. The real solution is to reduce the amount of guns in the game, and make the starter weapons worth using even after unlocking later guns.

    Regardless, this is better than nothing and should help level the playing field.
     
  19. Tone_E

    Tone_E Season Ticket Holder Club Member

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    Got the F2000 last night but didn't try it yet.

    Heavy Barrel patch? Also, unless I use a suppressor, I don't use any of the other attachments at all, compensator, nothing. The reason being I don't like the 30% decrease in accuracy during auto fire mode. I know the stubby grip or potato grip balances this, but I'd rather have max accuracy during auto fire as possible. I can control any recoil enough when tap firing so I want to make sure for the shorter/short med ranges I am as accurate as possible when auto firing.

    I don't think there is a problem with the unlocking process, or the guns given to start with. In BF4 the starters are more than capable of winning 1v1 against later unlocks in majority of scenarios. Also, the first few guns that are unlocked are arguably some of the best guns anyway.

    I downloaded the shortcuts. Had all but two pistols, but more importantly didn't even unlock 1 of the new DMRs. Nice to have them all. People say it is cheap or no fun getting the shortcuts, but I rarely use the DMRs anyway, and rarely will even with all of them accessible, so it is nice to have.
     
  20. Desides

    Desides Well-Known Member

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    Heavy Barrel patch. It isn't implemented yet, will probably come in a Naval Strike preparation patch.

    The problem is that there's too much unlocking, too many redundant guns, and the game coalesces around a few guns in each class--all of which require time to unlock, during which the person that doesn't have them unlocked is at an unfair disadvantage.

    I have no problem with either the DMR or pistol shortcuts, pistol shortcuts in particular. It takes too long to unlock pistols without playing on a pistol only server.
     
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  21. Tone_E

    Tone_E Season Ticket Holder Club Member

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    Again, said person (new player) at a disadvantage should be at a disadvantage against someone, a vet, who did the time to unlock a superior gun. The game can't be completely balanced. I understand the majority of the community gravitates towards a small group of guns from any of the classes, but even the best guns can be beat with far inferior guns. Put the time in, get the better unlocks, and enjoy them since you've earned them. Just like me sniping other snipers with the M405 or whatever going against the SRR-61.

    Also, I don't think there can ever be enough guns. The more the merrier. The way dice configures them, and with the effects of all the attachments available, there are plenty of unique uses and feels to most of the guns. Granted, a lot of them are interchangeable, but for the most part, each have their best uses, etc. I like it. Give me more as long as the unlock criteria isn't 50 claymore kills or some bs like that.
     
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  22. Desides

    Desides Well-Known Member

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    Are you saying that a DMR or pistol will defeat an ACE 23 in a straight fight? Because it sounds like you're saying that.

    Giving a noob a full pistol suite isn't going to devalue your work in unlocking the ACE 21 CQB.

    Then why are the shotguns generally very similar, and why does the G36C suck? Honestly, each class can lose 3 guns and not have any loss in capability or variety.
     
  23. Tone_E

    Tone_E Season Ticket Holder Club Member

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    1. Not at all. But I will say that the AK-12 (the starter assault rifle I think) can beat the ACE-23. If you choose to play with a DMR, it can beat an ACE23 if you get the jump on the opponent and don't miss the first shot. If you run and gun, don't use a DMR. Can an ACE23 beat a shotgun within 10 yards the majority of the time? No. Doesn't mean the ACE-23 sucks. Same premise when comparing a DMR and the ACE-23. We were talking about the unlock progression. Can the M416 beat the ACE-23 in just about any circumstance? Absolutely, and it is the very first assault rifle unlocked. So, in either case, someone with an ACE-23 won't have a distinct advantage that could be seen as unfair against a lvl. 1 player IMO.

    2. Characteristics of a shotguns themselves make it hard to offer differences.

    G36 sucks because they dropped the rate of fire. Why does the AS-VAL suck now, because they killed its accuracy. Same thing. Why aren't the M4s and M16s OP in BF4? Doesn't matter really. There is a new set of weapons with different characteristics, notably much better recoil. Just proves your point that the community will use whatever is their best option. Not many people using the M4 and M16s now, not OP and I think both are burst only. The G36 still has a cult like following on a small scale in BF4 though, and many people want that particular gun buffed.
     
  24. Desides

    Desides Well-Known Member

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    The question is whether the disadvantage discourages the new player from playing. And it can. That's the side effect of a progression-based unlock system.

    Also, the AK-12 isn't usually going to win against the ACE 23. The AK-12 user needs to get the drop on the ACE 23 user, and I don't see how a person new to the game is going to know enough about the maps to get the drop on the experienced ACE 23 user.

    Highly disagreed. It's very possible to distinguish shotguns. You can have semi-auto or full auto; you can have super-powerful single shot weapons (old school Winchester shotguns maybe?) or high-spread auto weapons. You can restrict ammo type to certain models of shotgun (why does the M1014 need frag ammo?).

    Why can't I have a semi-auto shotgun with a 5 round clip that dishes very tightly focused pellet spread damage? Restrict it to slug ammo, give it 20 rounds max, make it a medium range shotgun (because this game necessitates effectiveness at some distance, and shotguns don't offer that). Why can't I have a shotgun attachment on my AR? Let me use the Shorty 12G as an underbarrel attachment.

    There are plenty of ways to distinguish shotguns. The problem is that most of the shotguns in this game are pump action semi-auto models. That's DICE's fault.

    The AS Val is awesome. Highest DPS in the game. Use an angled grip to reduce the first shot recoil, then tap fire instead of holding for full auto. Just don't use it on Caspian Border.
     
  25. Tone_E

    Tone_E Season Ticket Holder Club Member

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    1. Still disagree with you on the ACE-23 vs AK-12. And a new player can always get the drop on experienced players based on shear luck, placement, spawn, etc. Look, I got killed by the ACE-23 plenty, but I've killed the people wielding them after they got the drop on me too. I'm no pro. If someone is that green or inexperienced, nothing can help them, only practice. Give that person you are describing and ACE-23 and the rest of the players the worst rifle and it won't matte. At all.

    2. You answered your own question. The only way to distinguish shotguns is to limit certain attachments and ammo types to various shotguns. Or else, they are all generic because those factors affect the performance more than the gun itself.

    3. I tried. I tapped the AS-Val and BF3 all kinds, never held that one in auto unless very close to target anyway. Can't get the BF4 version to feel right. May need more time with it, but I don't plan on trying it again anytime soon. I'm not the only one who feels this way either. I understand how powerful it is, but I just can't play well with it personally.
     
  26. Desides

    Desides Well-Known Member

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    OK, let's set the argument aside.

    I just spent 2 hours unlocking the Gol Magnum in Firestorm. What a pain in the ***. The Second Assault assignment unlocks are generally easy, but this sniper assignment is just awful. And it might not even be worth it; the Gol Magnum is more or less a better Scout Elite, and no one was exactly hot for the Scout Elite.
     
  27. TiP54

    TiP54 Bad Reputation

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    Came to the conclusion that Shangai, Paracel Storm, and Rogue Transmission are my favorite maps.
    Gulf of Oman is fun as well, Silk Road is okay. No maps I really "dislike", i'd say Lancing Dam or Metro.
    Finally started getting in to playing with Tanks and whatnot...it's fun. LAVs are okay too. Now just gotta learn how to fly the damn bird.

    Also, people I play with seem to be allergic to Metro, crashed on them constantly. Anybody else have that issue? I don't but all my friends do.
     
  28. Desides

    Desides Well-Known Member

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    There's a new sound loop bug related to explosions. Seems to only happen on Paracel Storm and Dawnbreaker. I haven't heard of it happening on Metro, but given that it's 24/7 grenade spam, I wouldn't be surprised.

    Lancang Dam is the worst in domination or TDM. Just awful. My favorites are Flood Zone, Hainan Resort, Paracel Storm, Dawnbreaker, Altai Range, and Gulf of Oman.
     
  29. TiP54

    TiP54 Bad Reputation

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    I don't get what I am doing wrong to unlock F2000. I just got 30 kills on metro with ACE23, but none of them counted towards the unlock? I need the ribbons first?
     
  30. Desides

    Desides Well-Known Member

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    In the same round on Metro, you need 10 kills, and 2 Kill Assist ribbons (5 kill assists = 1 kill assist ribbon).

    That is, you have to do everything in 1 round, not separate rounds. It's not cumulative.
     
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  31. Clipse

    Clipse mediocrity sucks

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    So what's everyone's favorite weapons?


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  32. Desides

    Desides Well-Known Member

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    Assault: M416, ACE 23, F2000
    PDW: UMP-45
    Carbine: ACE 21 CQB, SG553
    MG: M60 E4, M249
    Shotgun: I guess the DAO-12, but shotguns are seriously nerfed from BF3, where the SPAS-12 reigned supreme
    Sniper: LOLOLOL
     
  33. Tone_E

    Tone_E Season Ticket Holder Club Member

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    So far, after not trying all the ones I want to;

    Assault: M416, ACE 23, L85
    PDW: MX4
    Carbine: ACW-R, MTAR
    MG: M249, MG4
    Shotgun: Not sure yet.
    Sniper: Srr-61, M98. Going to try the more aggressive ones next time sniping like the 338 Recon, GOL when I get it unlocked, and the Scout Elite
     
  34. Desides

    Desides Well-Known Member

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    The Gol Magnum is just a Scout Elite with a better damage model. You shouldn't have to pick between the two; the Gol is a better choice.
     
  35. Tone_E

    Tone_E Season Ticket Holder Club Member

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    That's what I heard, but the scout brings me back to CS Source for a bit. :)
     
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  36. Clipse

    Clipse mediocrity sucks

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    Just unlocked the mtar. This thing is a beast


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  37. Clipse

    Clipse mediocrity sucks

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    What are you guys using as sidearms? I tried the .44 but the delay when you first pull the trigger is too much so I'm trying the g18


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  38. Clipse

    Clipse mediocrity sucks

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    So 4 games in with the MTAR finished 1st on a pretty open map, Golmud Highway. Throw in a 2nd and two 5th place finishes as well. Definitely loving this weapon. The recoil is surprisingly easy to control on longer engagements shooting in short bursts. Only problem is I need a silencer badly for this thing. And the G18 for that matter.

    I just unlocked the ACE 21 which looks a damn good gun with solid RPM and good stability. Been wanting this gun for awhile but this MTAR... I suppose the next step is to unlock the FAMAS. The SAR is up next and looks like a decent longer range weapon. Laser beam.


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  39. Bumrush

    Bumrush Stable Genius Club Member

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    I'm currently in love with the ACE23.. I think the M416 is awesome too. Don't laugh but the M16A4 is pretty bad *** as well, even if it is limited to burst fire only.. Three well placed shots will bring down anyone.

    What sucks about the M16A4 is that you can't really use a heavy barrel with it and/or a magnified scope. Accuracy goes out the window long distance. No scope and no attachments and it seems to perform well long distance.. I don't get it.

    I'll also chime in on one of my favorite weapons in BF3- The PK Pecheneg.. Totally sucks in BF4 to the point where I was done with it in 10 minutes.

    My favorite weapon of all time in BF3 was the M5K - I could dominate small maps. Always thought it was superior to the AS VAL.

    Is the VAL in BF4 comparable?
     
  40. Tone_E

    Tone_E Season Ticket Holder Club Member

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    MTAR is nice but I find it performs better in full auto with recoil control. I still prefer the ACW-R.
    FAMAS burns through ammo too fast. Must tap fire with it to control this.
    SAR is a laser, but very slow firing weapon and gets outclassed by other ARs - M416, ACE23, and if looking for that mid-long range snipe, unlock and use the L85. Lowest first shot multiplier, and when equipped with an angled foregrip and it is tap fired, it becomes a beast. That is what I am using now, and it has a 100 RPM increase over the SAR.
    ACE-21 is good, but if you want a compromise between a carbine and AR, just use the ACE-52. Better all around.
     

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