What are your thoughts on it? I am sorta mixed, although the though of eventually playing The Show in VR would be the heat... http://www.theverge.com/2014/3/18/5523984/sony-reveals-project-morpheus-its-vr-system-for-ps4
Aren't all these VR machines terrible for your eyesight? Seems they are piggy backing on Oculus Rift's momentum. I'm fine with VR. The more that get into it, the better and quicker they will be developed.
I want an Oculus Rift in the worst way. I don't know why. Supposedly the Rift will be $350. If Sony can beat that, then they have my attention lol I will probably still just get an Oculus for the PC. If Microsoft was smart they'd open the Oculus to XB1 and not go through the R&D nightmare of trying to keep up with Sony.
You need to get the stationary treadmill thing with it. My wife actually said I couldn't get it (a first).
Oculus' market appeal justified their spending and made VR a viable market for them to consider and pursue. It is a reactive approach, but the big companies are usually reactive and let the smaller companies innovate/invent and then copy or buy them out. Test the waters per se.
I am with Stitches here. Even Sony can't just wake up and say "Lets make a VR headset, the Oculus is looking good". What I think they did do (and tons of software companies do including the one I work for), is take queues from the Oculus. The guys at Oculus show that they have full head turn range so the head of R&D at Sony sends an email to his people saying to make ours do that too.
I'll agree with that. But if Oculus wasn't so popular and generating as much demand as they have, Sony's VR program would be on the back burner with minimal funding, IMO.
It isn't really reactive though, this is just the next step from Sony's own head mounted display products, like the HMZ-T2 & HMZ-T3W (they released the HMZ-T1 back in 2011). The only thing that may prove to be really reactive will be the price.
If you came up with those model numbers off the top of your head then I'm truly amazed... and afraid.
Nah, off the top of my head I had the models wrong. But I knew it was a certain pattern (xxx-xx), and knew of there existence, so it was easy to look up.
I guess I stand corrected. But will insist Sony didn't emphasize its development of the system until Oculus Rift because so popular....partly because I am a stubborn fool.
I could totally see that. Nintendo didn't give a piss about online (I would argue they still don't) until they realized that Sony and Microsoft have a really great thing going.
Possibly only interesting to me, but the HTC Vive user guide is out. Gives you an idea of what to expect when you get the device. http://www.htc.com/managed-assets/shared/desktop/vive/Vive_PRE_User_Guide.pdf
I just in general have no real desire for VR stuff to begin with, but I also have really bad eyes and can't see a damned thing without my glasses, so until they can wire it into our brains Matrix style, I don't think I'll be able to use it anyways.
Both HTC's and Oculus' offerings allow most glasses to be worn with the headset. I would assume Sony would be smart enough to make the same accommodations.
http://kotaku.com/vr-headsets-are-m..._source=Kotaku_Facebook&utm_medium=Socialflow I read this article and immediately thought of this thread. The author says that while you can wear glasses with any of them, that the Sony is actually the most comfortable. However, this last bit was also unsurprising.
I saw that, but since I'm not planning on upgrading my hardware any time soon, I'll likely wait until the PS5 comes out and get another six years or so out of my PS4.
Rumor: PS4.5 is supposedly called PS4K and will be coming this year for $400. The goal is to support gaming at 4K resolutions and better enable VR gaming. [video=youtube;4f1xmoz99tU]https://www.youtube.com/watch?v=4f1xmoz99tU[/video] Well, I guess it's good that I haven't bought a PS4 yet. Still waiting for console exclusive games that I want to play, though. I feel like FF15 will be on PC this time next year, so, there goes another reason to buy a PS4.
Depending on your style and preference, the PS4 has Ratchet & Clank in April, Uncharted 4 in May, No Man's Sky in June, and Horizon Zero Dawn in the autumn/winter. The endlessly delayed Last Guardian (originally supposed to be a PS2 title!) is supposed to come out this year as well.
Don't care about Ratchet & Clank. No Man's Sky is not a PS4 exclusive. Horizon does not interest me. Last Guardian is something I'll watch on Youtube assuming the animal companion doesn't die.
Eurogamer is intimating that the PS4.5 is not a spec improvement, but a manufacturing refinement. PS4 Slim, in other words. If so, this is all gaming press ignorant hype that we've fallen for. One thing that bugs me about the gaming press is a total lack of technical knowledge. They act as if hardware revisions during normal life cycle are exceptional and unique. They really aren't. Hardware is constantly refined and manufacturing changes constantly. The PS1 alone had something like 20 hardware revisions during its lifetime. The idea that game companies are making the exact same hardware for 10 years is silly. Yet that's what the gaming press is feeding us.
http://gamerant.com/ps4-sales-2016-109/ On a related note to the new PS hardware, Sony now says that they've sold more than 40 million PS4 units thus far. The notion that console gaming is going away any time soon is bonkers.
The idea that console gaming is going away is not serious. The idea that console gaming is increasingly stratified and buckling under the weight of its development costs, however, is absolutely a real thing.
I buy that. However, I think that we've seen a few great examples of smaller studious putting out really high quality, and highly succesful games in the last few years too. It can still be done.
I've got a Rift with the Touch controllers, and it is awesome for sure. I really need to set up my new wheel for Project Cars.
I demoed a game that is set in some city and you throw fireballs and use ice shields. I could seriously play that forever. Are there games where you fight and you have to swing a bunch/weapon etc.? Be super strong? Fly?
There is Skyrim VR now, so that covers the shooting fire, lightning, swords, axes, shields. You also get to shoot bows. As for Super Strong and Fly? Megaton Rainfall lets you fly around the planet, fighting alien ships by hurling energy attacks at them. Super hero fighting alien invasion in other words. I just got my hands on a PSVR Skyrim bundle (on sale for $349 this week which is $100 off the regular price), along with the Farpoint game and gun controller. I'm shocked the wife was okay with spending the money on more videogame goodness, but she is interested in trying it out too. I need to set it all up this evening and I'll post some impressions by Sunday.
First impressions, after about 5-6 hours of VR play? You simply HAVE to try it yourself, no way I can convey the 'WOW!' moments of being IN a virtual world versus watching it on a screen. The demo, 'Kitchen' is a good scare for those into horror games. The undersea cage demo was simply stunning. Farpoint, with the gun controller? That controller adds a HUGE immersion factor to the game and any doubts about spending $80 for the controller/game combo are gone. Watched some VR videos on YouTube, which is more like watching 3D photos or video, but I didn't even know that was a thing on YouTube till I saw the free app on PSN. There are a LOT of free demos on the PSN. Download ALL of them and any VR apps too. Now, I'd consider myself a bit more prone to motion sickness than most (many shooters give me a mild headache after an hour or more) and I have had some mild headaches after using PSVR. Enough to put me off playing it? No way! I game hoping to have some 'WOW' moments on occasion, and PSVR has delivered again and again. I do try and limit my play time to about an hour, but it is easy to lose track of the time and that hour just flies by. Will I develop a better tolerance for VR the more I play? Time will tell. It also depends a LOT on the game. The demo for 'Here They Lie' where you start out walking through tunnels with a flashlight got to me within five minutes. I find the smooth walking in Farpoint to be just fine, until I approach and look over a cliff edge and then it hits me a bit. The alien spider-things make me want to find a flamethrower and burn the world down, but that's different issue. The other thing is I need to play in a cool environment or I get sweaty in that headset. I wear glasses (progressive lenses too) and finding that sweet spot for viewing is a pain at times. I also wear the headset a bit loose, worried about scratching the headset lenses, until I get the protective covers that should arrive today from Amazon. It was a pain, putting the whole PSVR headset together (cables, the extra graphics box, charging the move and gun controller). A one time pain though, for the most part. I wasn't sure I needed to spend $35 to $50 for one of those docking/charging stations, but I will probably order one soon. It will mean re-arranging the shelf and moving things around again though. Also, I did not like how the camera just hung on the top of the TV, so I installed a shelf on the wall behind the TV and put the camera on that. TLDR version: Convince a friend to buy a PSVR and set it up. Go over and play it and then decide if it's something you need in your life. At the very least, every gamer should try it at some point.
If you have the PC for it, a Rift with touch controllers is only $350 right now. A hell of a deal imo.
Unless you are a serious PC gamer, you probably don't have a machine capable of running VR hardware. If you do though, yeah, you have some nice options for VR. For mass adoption, you need to hit the right combination of price and features. Even then, VR gaming simply isn't for everyone. But the closest thing on the market right nowis the PS4 and a PSVR bundle. The wife finally got to try out the PSVR yesterday. She has much less of an issue with motion sickness and no movement gave her problems, but she did comment on 'adjusting' after taking off the headset after an hour of playing. She went back to it after a 15 minute break. She loved the underwater cage demo, got a kick out of Farpoint with the gun controller. Didn't want to try the 'Kitchen' demo though. Finally got around to Skyrim, and she was 'Wow!' from the opening scene in the wagon. She thought it was the best VR experience yet. She played Skyrim a lot on the Xbox 360, so she was returning to a familiar world -but with a very different perspective. She commented that the graphics were not that great, but then she was staring at a mushroom and saying, "That is so cool." so she is now a fan of VR. I've got my brother-in-law and maybe a friend or two coming over later today, so I'll see how they react to VR. It is fun to watch as people look around and have those 'Wow' moments.
That may have been true at release (even then I'd disagree), but the specs needed aren't that high any longer considering where video cards are now. A GTX 960, an i3-6100, and 8GB of ram is all that is needed. That's like what, $300 worth of video card and cpu when not on sale?