Ok, so offenses can no longer spike the ball to stop the clock inside of 3 seconds of each half without facing an automatic clock runoff? How f'n ridiculous is that!!!!! What group of nitwits actually voted yes to this rule? Talk about needlessly ruining games and pissing off fans. Seriously, imagine for a moment it's the National Championship game: -Losing team gets the ball on their own 20 with 0:55 left and no timeouts. -Offense pushes the ball downfield and is one completion away from FG range to win it. -They get the big completion down to the 18 yard line. Receiver is tackled w/ 0:10 on the clock. -Offense hurries up to spike the ball to get the FG unit on the field. -Snap goes off exactly at the 3 second mark. -Opposing coach throws the flag to challenge the time. -Refs stop the game for two minutes. Game energy is killed. -Review shows the ball was snapped at 0:0297. -Refs charge offense with a 2.97 second runoff. -Game over. -Team B wins National Championship on a rule technicality.
Before you get your panties in a bunch, maybe it's because they have decided that it takes longer then 3 seconds to snap and spike the ball. Similar to how there needs to be at least X (.6?) seconds on the clock in basketball to get a shot off before the buzzer. Sent from my DROID RAZR HD using Tapatalk 2
What muscular dystrophy league do you watch? The time it takes the ball to go from the center's snap to the QB's spike is far from being greater than 3 seconds.
It takes about 1 second to spike a ball. I shouldn't need to post this video in the first place but apparently I do. The center's hand moves with less 1 second on the clock and Russell Wilson nearly gets it off before 0:00. [video=youtube;Y6rPmDEbKjU]http://www.youtube.com/watch?v=Y6rPmDEbKjU[/video]
Might as well keep this an ongoing thread to track all the times it happens during the season, all the pissed off endings, eh? We should form some sort of betting pool for this crap. lol. Wonder if this is something that can be corrected before bowl season?
I think its a fair rule because there is human delay involved. Leaves less judgement from officials. Which is a good thing I'd rather not a game be decided on the ref.
So you'd rather have more games decided by a stupid rule that removes a crucial 3 seconds from each half of play for no good reason? The refs didn't decide games before. They reverted to instant replay when needed, no? How is that any different than having to revert to instant replay under the new rule to make sure the ball is hiked before 0:03 passes? This isn't solving a problem. It doesn't leave less judgement for officials. It merely moves it ahead by 3 seconds. Rather than worrying about 0:00 they'll now have to worry about 0:03. The game is 60:00 minutes, not 59:57. There should be no reason whatsoever for an offense to not have a chance to get its kicking unit on the field for a tying or winning FG when it still has time to do so. Now, instead, we'll be seeing tons of rushed, last second TD attempts, even if they're only down by a point and within FG range. Seriously man, can you imagine the backlash from a big game when an offense, down by 1 point, attempts and fails a hail mary from its own 18 yard line b/c a rule change made it impossible to kick the easy 35 yarder despite having plenty of time on the clock without the need for instant replay to make sure the ball was hiked in time?